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IDProjectCategoryView StatusLast Update
0000100The UnderworldIdeapublic2022-08-09 01:45
ReporterSkyCorp Assigned To 
PrioritynormalSeveritytrivialReproducibilityhave not tried
Status acknowledgedResolutionopen 
Summary0000100: RNG Assist

It's possible to get very unlucky with random sometimes.

For instance, even though the farm horse has a 30% chance to drop a key, it might be possible to go many turns without it dropping if you're really unlucky (as someone experienced).

So, having drop failsafes or making drops happen on a sliding scale would help with this -- especially for the key items.

ex: Increase probability 1/4 => 2/4 => 3/4 => 4/4 for key drop items like farm key

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Issue History

Date Modified Username Field Change
2022-08-09 01:44 SkyCorp New Issue
2022-08-09 01:45 SkyCorp Status new => acknowledged