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View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000100 | The Underworld | Idea | public | 2022-08-09 01:44 | 2022-08-09 01:45 |
| Reporter | SkyCorp | Assigned To | |||
| Priority | normal | Severity | trivial | Reproducibility | have not tried |
| Status | acknowledged | Resolution | open | ||
| Summary | 0000100: RNG Assist | ||||
| Description | It's possible to get very unlucky with random sometimes. For instance, even though the farm horse has a 30% chance to drop a key, it might be possible to go many turns without it dropping if you're really unlucky (as someone experienced). So, having drop failsafes or making drops happen on a sliding scale would help with this -- especially for the key items. ex: Increase probability 1/4 => 2/4 => 3/4 => 4/4 for key drop items like farm key | ||||
| Tags | No tags attached. | ||||