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View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000104 | The Underworld | Idea | public | 2022-10-17 12:50 | 2022-10-18 04:20 |
Reporter | Tantalum | Assigned To | |||
Priority | normal | Severity | feature | Reproducibility | have not tried |
Status | closed | Resolution | won't fix | ||
Product Version | r41.6 | ||||
Summary | 0000104: Extra items to make the "Doomed tf´s" Actually not softlock you | ||||
Description | I´d love to have some extra items you could wear to make certain tf´s ( or re-tf´s) not prevent future progress. | ||||
Tags | No tags attached. | ||||
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Hmm, interesting. Implementation notes:
In general design-wise though, I think there's two elements here: 1) Having the ability to do more stuff when softlocked -- which will be part of the overall push towards more replayability moving forward Basically my question to myself being 'after content is more replayable, does it still make sense to have methods to 'soften' the extremely restrictive tfs?'. However, open to further discussion on this thread For now, I'm going to close because my thoughts are more along the lines of 'instead of soften the limitations, add more replayable content for them'. |